1. Conditional statements

      Board game example

      This lesson introduces the Logic blocks such as ‘If…then’ and ‘If…then…else’. Students practice skills of creativity, problem-solving, and collaboration.

      Lesson objectives

      Students will…

      • Understand what conditional statements are, and why and when to use them in a program.
      • Learn how to use the Logic blocks ‘If…then’ and ‘If…then…else’.
      • Practice using the Logic blocks so different conditions yield specified outcomes.
      • Demonstrate understanding and apply skill by collaborating with classmates to create a game that uses a micro:bit and a program that correctly and effectively uses conditionals.

      Lesson plan

      1. Overview: Conditional statements
      2. Unplugged: Red light, green light
      3. Activity: Rock, paper, scissors
      4. Project: Board game

      Flipgrid

      The Flipgrid topic for the Conditionals lesson: https://flipgrid.com/f260eda7

      Targeted CSTA standards

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